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Open Beta Test 2 - Last Resort Mod
Assuming a codec that Windows 10 / Older? has as a default it used it shouldn't cause issues for anyone, at least no more than they would have got anyway?
I have gone over the "no_menu" hacked executable with a fine tooth comb. There are only 4 differences - 2 hacks didn't need doing because it is 800x600 already and 2 hacks weren't needed for a custom menu.dat filename. Yup already tried a version with a custom menu.dat filename also.
Using a custom "menu.dat" filename would defeat the purpose of the "no_menu" anyways.
As for the movies the problem would start if someone used the file verification feature of Steam or GOG launcher. The movies would be replaced by the originals. They would need to re-install the mod again.
Some people (like myself) can get Swat 3 working fine with the original movies. If the Last Resort Launcher uses a renamed hacked executable instead of "swat.exe" that could then cause movie issues for those same lucky people like me. This is a tough one because I do prefer the simplicity of not dyamically renaming executables. I am also kind of surprised some anti-virus apps haven't complained about it with a false positive.
Update: in other words I am scared of creating more people like our friend Jac who can't get the movies working. Perhaps there are more of them that aren't showing up just because right now the dynamic renaming of all executables to "swat.exe" is masking another problem for some people?
I will drop the "no menu" feature for now and also revert to dynamic renaming of the game executables. This will be a pain since I have to merge two versions of the launcher software.
Update: Looks like everything is working. Will test some more and upload this weekend.
- No menu option only works properly in single player
- Added Help screen tab in launcher
- Added Swat 3 server status tab in launcher
- The installer offers Mpeg-4 re-encoded Swat 3 movies
- Fixed "save and quit" duplicate .exe error
- Included proper new door texture for Import Store