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Idea how to generate new skyboxes
- Slippery Jim
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8 years 1 day ago #18
by Slippery Jim
Idea how to generate new skyboxes was created by Slippery Jim
Making new high resolution skyboxes is going to be a huge challenge. I want to try an experiment where I use GTA5 on the PC to take screenshots and then use a piece of software called
Autostitch
to combine the images.
Below is a video to explain the procedure (well except for the last part of his video. Ignore from about 37 second onwards when he talks about flipping the image upside down)
Why GTA 5? Well it is set in a fictional Los Angeles and the Rockstar editor is perfect for this sort of thing since you can record and freeze time.
Unfortunately with this process I can't use any FOV mods since apparently Rockstar detects mods while in the editor and will ban you. I will need to confirm this though.
Tips on taking 1080p screenshots in GTA5 with Steam:
steamcommunity.com/sharedfiles/filedetails/?id=425705716
Below is a video to explain the procedure (well except for the last part of his video. Ignore from about 37 second onwards when he talks about flipping the image upside down)
Why GTA 5? Well it is set in a fictional Los Angeles and the Rockstar editor is perfect for this sort of thing since you can record and freeze time.
Unfortunately with this process I can't use any FOV mods since apparently Rockstar detects mods while in the editor and will ban you. I will need to confirm this though.
Tips on taking 1080p screenshots in GTA5 with Steam:
steamcommunity.com/sharedfiles/filedetails/?id=425705716
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8 years 1 day ago #19
by Slippery Jim
Replied by Slippery Jim on topic Idea how to generate new skyboxes
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8 years 1 day ago #20
by Slippery Jim
Replied by Slippery Jim on topic Idea how to generate new skyboxes
I tried out this process tonight and so far it has a lot of promise but there are problems to overcome.
There has to be a bug in the Autostitch software. As you can see it always screws up on part of the image no matter what settings I change. All of my screenshots are good so I have no idea why it screws up like this.
I did learn invaluable lessons from this:
There has to be a bug in the Autostitch software. As you can see it always screws up on part of the image no matter what settings I change. All of my screenshots are good so I have no idea why it screws up like this.
I did learn invaluable lessons from this:
- Don't even think about using the mouse to pan the camera when you are taking your screenshots. Even the slightest amount of tilting messes with the image. If you use your gamepad you can pan the camera without tilting at all.
- The other lesson learned is only move the camera a tiny amount each photo. I took 58 screenshots to do a full 360 turn. This was a little excessive and when I deleted about 1/3 of them I still got a good panorama. I would say your goal should be about 40 images.
- I forgot that the Rockstar editor gives you the ability to change the field of view. I changed the camera to about 0.55x and that gave a nice view without distortion.
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8 years 1 day ago - 7 years 11 months ago #21
by Slippery Jim
Replied by Slippery Jim on topic Idea how to generate new skyboxes
I used a different software package called PTGui and it worked perfectly right away.
I uploaded the image to a website that displays the panorama in a 360 view that you can spin the camera around (requires flash I do believe). Hope this works:
This hasn't been tweaked in any way. What I hope to do is add the clouds from a high-res skybox. Combined they might get us a really nice skybox for the game.
I uploaded the image to a website that displays the panorama in a 360 view that you can spin the camera around (requires flash I do believe). Hope this works:
This hasn't been tweaked in any way. What I hope to do is add the clouds from a high-res skybox. Combined they might get us a really nice skybox for the game.
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8 years 1 day ago - 7 years 3 weeks ago #22
by Slippery Jim
Replied by Slippery Jim on topic Idea how to generate new skyboxes
I used a different software package called PTGui and it worked perfectly right away.
Here is a blog post regarding my first attempt at a new skybox:
www.swat3lastresort.info/index.php/last-...ments-october-1-2015
Here is a blog post of the final version:
www.swat3lastresort.info/index.php/last-...onest-october-4-2015
The final version consists of 3 layers
Here is a blog post regarding my first attempt at a new skybox:
www.swat3lastresort.info/index.php/last-...ments-october-1-2015
Here is a blog post of the final version:
www.swat3lastresort.info/index.php/last-...onest-october-4-2015
The final version consists of 3 layers
- cloud layer
- mountain layer for foreground
- additional mountain layer for background
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7 years 3 weeks ago - 7 years 3 weeks ago #298
by Slippery Jim
Replied by Slippery Jim on topic Idea how to generate new skyboxes
I am still thinking of using this process to generate 2 new high resolution skyboxes for Mission A. If you may recall Mission A has two different skyboxes depending on which floor of the house you are on. This is easy enough to do in the GTA5 editor since you can move the camera higher.
I have located a good location in GTA5 that looks like Martin Brenner's neighbourhood. The only problem with using GTA5 is that there are a lot of wooden poles and powerlines that mess with getting a nice clean image. Some of the really tall palm trees are also a problem.
There is a map editor available for GTA5 that may be able to delete objects like this. I will need to do an experiment.
The final skybox would most likely consist of 3 layers
I have located a good location in GTA5 that looks like Martin Brenner's neighbourhood. The only problem with using GTA5 is that there are a lot of wooden poles and powerlines that mess with getting a nice clean image. Some of the really tall palm trees are also a problem.
There is a map editor available for GTA5 that may be able to delete objects like this. I will need to do an experiment.
The final skybox would most likely consist of 3 layers
- cloud layer
- front of house GTA5 panorama scan
- back of house GTA5 panorama scan
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