Launcher Changes - July 6, 2016

I spent last night making code changes to the Last Resort launcher.   I noticed a "bug" with the launcher when you hit the big toggle button at the top to turn the mod off.   Technically it isn't a bug but just original poor design choices.

Now with the changes when you hit the toggle to turn the mod completely off the 2D menu tab is disabled on the launcher.  The 3D tab now works properly to select any resolution you want in the 3D part of the game even with the mod turned off (as long as you use the Last Resort launcher to start your game).    I don't know why I didn't design it to function this way in the first place.

In the screen shot below you can see the toggle button and the 2D tab that I am talking about (in case you needed to refresh your memory).


click image to enlarge

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